Classes



There are several distinct classes in the Knightfall game.


 * Soldier
 * Rogue
 * Wizard
 * Archer
 * Healer
 * Paladin (Knights only)
 * Necromancer (Corsairs only)
 * Pirate
 * Elementalist

Class Information
Classes each introduce a different type of playstyle. For example, the Necromancer offers a combination of dark magic and daggerwork.

Soldier
Here are a few bullet points on this class:
 * The Soldier can use a large variety of weapons, but is slowed down with mail armor.
 * Soldiers are good for new-to-the-game people who cannot decide which class to play.
 * Soldiers are inexperienced in magical warfare.
 * They are very vulnerable to magical attacks, but arrows barely scratch them.

Rogue
Here are a few bullet points on this class:
 * The Rogue is used for those who love to sneak up on other people.
 * Main Proficiencies: Dagger, Dagger Throwing, Concealation and Speed

Wizard
Here are a few bullet points on this class:
 * The Wizard may only wear Robe Armor (Any Subarmor Type)
 * The Wizard's attack style mainly consists of hand magic, but the Wizard also may use One-Handed Swords and a Staff
 * The downside is that they are prime targets for archers- and paralyzation spells only encourage archers to attack from afar.

Archer
Here are a few bullet points on this class:
 * The Archer may wear any type of armor.
 * Although widely ranged in armor, the Archer is limited to a Bow, Arrows, and a Dagger in attack style.
 * The bad news is, they are vulnerable to Soldiers and other close-range fighters.

Healer
Here are a few bullet points on this class:
 * The Healer may only wear cloth armor.
 * The Healer's attacks are very weak, but their buffs are very strong.
 * Good to bring along to End-game content (Central Ar'krad)

Paladin
Here are a few bullet points on this class:
 * The Paladin can either specialize in dealing massive damage with a mace, or healing others.
 * The Paladin may only wear Mail Armor.

Necromancer
Here are a few bullet points on this class:
 * The Necromancer is a combination of a Wizard and a Paladin.
 * The Necromancer concentrates his/her energy on Dark Magic, but may also use a giant mace and wear mail armor. The proficiencies are just not as good as a Paladin's.

Pirate
Here are a few bullet points on this class:
 * The Pirate is a rogue with a few more abilities
 * Can steal items from others
 * Can use the cloak as a camuflouge
 * Can use a rope as a weapon

Elementalist
Here are a few bullet points on this class:
 * The Elementalist is a Wizard, but with better armor types and must choose a certain element to specialize in.
 * Water Elementalists have mediocre health and good damage, but are very speedy and agile
 * Earth Elementalists have very good HP, but their attack power is mediocre
 * Air Elementalist have terrible HP, but are agile and very good with spells.
 * Fire Elementalists have mediocre HP, but their damage is very high.

Also See

 * Armor
 * Races
 * Weapons
 * Mounts